A hyper-realistic sci-fi saga by Kwali R. Bunker.

The United Solar System™ is a multi-volume sci-fi epic following Wakati Zuri, Future Peyroux, and the dynasties, soldiers, and conspiracies shaping humanity’s future across centuries. Built with real physics, real politics, and generational conflict, the USS universe blends grounded engineering with intense human drama
In the late 2200s, the Solar System has been unified under a fragile government called the United Solar System Alliance™. On paper, humanity is finally working together. In reality, ancient dynasties, hidden cults, and corporate empires are fighting for control from the shadows.
Wakati Zuri, a gifted engineer from the submerged city of Atlantis, enters the Askari™ Forces and begins designing MAV suits and technology that quietly change the balance of power. Alongside him is Future Peyroux, his sharp, dangerous friend-turned-rival.
Their generation is thrown into brutal combat trials, tunnel wars beneath continents, and missions that pull them from city streets to artificial planets and deep space. As they rise, Wakati and Future uncover what the Triad dynasties are really doing with soldiers, xTension™, and entire worlds.
The United Solar System is a story about power, family, and what happens when the most dangerous engineer in history decides he’s done building other people’s empires.
The United Solar System (USS) is divided less by countries and more by environments. Humanity lives and fights across five core sectors:
The United Solar System Alliance (USSA) is the official government that claims to represent all human worlds — Earth, Mars, Venus, moons, and orbital colonies. On paper, the USSA is a constitutional alliance run by an elected ruler called the Zarrix, backed by the Supreme General and a Solar Council.
The United Solar System Military Alliance™ (USSMA) is the armed fist of the USSA also called The Askari Forces — every soldier, fleet, and MAV regiment is under its command.
At the top sits the Supreme General (Darius Lavoisier in Wakati’s era), publicly the second-most powerful human being after the Zarrix.
The core currency of the alliance is Barnotes (฿), a standardized interplanetary credit regulated by the Department of Trade & Commerce (DTC). Barnotes™ replaced most old planetary currencies in this space-based economy and became mandatory for all official government and military transactions.
Every legal citizen of the USSA receives a universal basic income paid in Barnotes (often called “Bars”). This Living Stipend is enough to cover a simple but stable life: modest housing, food, basic healthcare, baseline xTension access, and essential transit.
If you know how to manage money, you can survive — even live comfortably — without ever working a formal job. The Living Stipend keeps you alive. Your choices decide whether you thrive.
Major Tech Powers:
The two big names shaping how people think, move, and flex:
Human Improvement Technologies (HIT)
Founded in 2022, HIT is the origin and backbone of human augmentation tech.
They are:
HIT’s brand is precision, performance, and integration with the human nervous system. When you see elite Askari or top-tier medical and engineering rigs, odds are HIT is somewhere in that supply chain.
Armanis Vehicular Solutions (AVS)
Armanis is the name you see on ships and vehicles everywhere — from rich-kid toys to military assault craft.
They build:
Armanis also produces luxury MAVs: less bleeding-edge than HIT’s war-first designs, but famous for comfort, refinement, and prestige-level customization.
Around them sit other key players like AviFutra (navigation and pilot AI), PropulTech (Quantum Drive, Graviton Engines, and Zero-Point reactors), and The Milton Corp (habitat designer and fabricator), forming the industrial backbone that keeps the whole system moving.
Officially, the United Solar System Alliance bans any technology or practice that “threatens human dignity, continuity, or civil stability.”
Key outlawed practices include:
Pre United Solar System Era – 21st Century:
Rise of the United Solar System – 22nd Century:
Wakati Era – Late 22nd to Early 23rd:
Beyond 2287 – Classified Era:
Publicly, history says only that: “The decisions made by Wakati’s generation will shatter the balance of power across the Solar System and echo far beyond it.”
The United Solar System began as a collection of ideas I developed over several years, including characters, political structures, technologies, missions, and a vision of what humanity might become in the late 2200s. What started as extremely rough drafts and scattered notes eventually expanded into a complete narrative framework, a multi-volume sci-fi saga built around engineering, geopolitics, combat, drama, and the consequences of innovation.
As I developed the United Solar System, I recognized a recurring creative pattern that allowed ideas to move from concept to execution with exceptional speed, and that pattern evolved into what I now call Rapid Generative Production (RGP). RGP is a general-purpose production methodology that integrates traditional design processes with modern generative tools, enabling rapid iteration across writing, visualization, and complex narrative development. I use it to shape chapters, refine dialogue, restructure story arcs, and prototype environments and characters long before any formal production pipeline exists. RGP does not replace the creative process; it amplifies it by allowing creators to explore alternatives, test artistic and structural decisions, and refine large bodies of work at the pace of imagination rather than the pace of conventional production cycles.
RGP allowed me to translate written scenes into visual concepts within minutes, test different artistic directions for the USS universe, explore character designs and environments early, reinforce continuity across technologies, factions, and missions, rapidly draft and revise large volumes of text, and build a cohesive world long before any formal production pipeline exists.
Every short clip, illustration, and preview you see here is a prototype artifact created during the development of the USS novels. They are not final animations; they are visual proofs of concept produced through the RGP process to help define the tone, aesthetic, and atmosphere of the world.
United Solar System continues to grow as both a literary series and a multimedia franchise. RGP allows me to develop, refine, and present that vision at a pace that matches my imagination rather than my budget.
The idea for the United Solar System began years before I ever wrote a single chapter. Around 2017, after graduating high school and working at Cinemark, I spent a lot of time watching videos from a channel called Alux that focused on wealth, entrepreneurship, and long-term creative ownership. One video mentioned something simple but powerful: if you write a book and one hundred thousand people buy it for ten dollars, you have made a million dollars. That idea stayed with me.
While working at Cinemark, I watched entire theaters transform overnight whenever a new Star Wars or Marvel movie was released. Later, while working at Target, I saw entire sections of the store shift in the same way with every major franchise. Backpacks, lunch pails, shirts, blankets, pens, toys, every shelf changed to match whatever story had captured the world that month. I realized I was not just looking at movies. I was looking at ecosystems. That was the moment I understood that storytelling, when built with scale in mind, could grow far beyond a single work.
At the same time, I started noticing something else. Truly grounded sci-fi had become rare. Most of what I found leaned toward fantasy or used physics as decoration rather than a foundation. I wanted a future that felt real, a future shaped by engineering and consequence rather than magic with metallic skins. I figured that if I built a strong enough foundation, I could create a universe capable of producing high-quality sci-fi for many years, something that could grow with its audience and expand through many sagas.
I carried that spark for years, and in 2021, after moving to Asheville, I finally got the push I needed. I took a creative writing class simply to fill my schedule, and one assignment required writing a piece of fiction. That assignment became the first version of Volume 0, Chapter 0. Another class asked for a second fiction piece, which became Chapter 3 of Volume 0. A third assignment required writing something non-sci-fi, which led to the earliest version of what would later become the Family Affair chapter once I adapted it into the USS universe. Without those classes, USS might never have taken shape.
That was when I realized that the same mindset I use in engineering, which involves systems, logic, structure, and consequences, could be applied to storytelling. A future only works if every part of it has a reason to exist. That philosophy became the backbone of USS.
If something exists, it has logic.
If a character has power, it has rules.
If a civilization rises, it has history.
If something fails, there is a cause.
From that point on, the United Solar System became the outlet for everything I was learning in mechatronics engineering, product development, CNC machining, and worldbuilding. It is sci-fi with gravity, shaped by the same discipline I use to build real machines.
It is also personal. I grew up rarely seeing futures where people who looked like me were central to the story without stereotypes or shortcuts. So I created a universe where culture, legacy, trauma, excellence, and innovation collide, a future where we exist not as background characters but as architects.
If you are here, welcome to the United Solar System.
The future is much bigger than we thought.
I'd love to hear them. Send USS a message.