Kwali R. Bunker
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Kwali R. Bunker
Home
About
  • Resume
  • About Me
  • Video Projects
  • Bunkerian Lexicon
STEM
  • All Projects
  • E-3RQC
  • WiFi Bot
  • Spin Station
  • Adj. Flange Press
USS
  • USS
  • Vol Previews
  • RGP
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  • Home
  • About
    • Resume
    • About Me
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  • USS
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  • Home
  • About
    • Resume
    • About Me
    • Video Projects
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  • STEM
    • All Projects
    • E-3RQC
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    • Vol Previews
    • RGP

United Solar System


A hyper-realistic sci-fi saga by Kwali R. Bunker.

FRANCHISE INTRODUCTION

The United Solar System™ is a multi-volume sci-fi epic following Wakati Zuri, Future Peyroux, and the dynasties, soldiers, and conspiracies shaping humanity’s future across centuries. Built with real physics, real politics, and generational conflict, the USS universe blends grounded engineering with intense human drama

Jump Into USS LORE

USS Overview

Made using rapid generative production tools.

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Read samples or request the completed drafts.
Vol. 0 (Preview)Vol. 1 (Preview)Request Full Volumes

CHARACTER GALLERY

Wakati Zuri – Engineer from Atlantis and Askari whose designs quietly reshape the United Solar Syste

Wakati Zuri

Wakati Zuri – Engineer from Atlantis and Askari whose designs quietly reshape the United Solar Syste

Wakati Zuri

Future Peyroux – Wakati’s closest friend and sharpest rival.

Future Peyroux

Wakati Zuri – Engineer from Atlantis and Askari whose designs quietly reshape the United Solar Syste

Wakati and Future

Banian Armanis – Heir to Armanis Vehicular Solutions, caught between frontline duty and family empir

Banian Armanis

Herviditus Meed

Herviditus Meed

Herviditus Meed

Herviditus Meed

Mavi Lavoisier – Scion of the Lavoisier military dynasty, raised by the system.

Mavi Lavoisier

Mavi Lavoisier – Scion of the Lavoisier military dynasty, raised inside the system Wakati will event

Mavi Lavoisier

Zarrix Chadnezzar

Zarrix Chadnezzar

Arora Her – Member of the Her family.

Arora Her

Arora Her – Member of the Her family.

Arora Her

Wakati Zuri & Arora Her

Wakati Zuri & Arora Her

Sequoia Trii

Sequoia Trii

Malik Walker

Malik Walker (Vol 1)

MAV Gallery

Wakati’s MAV

Wakati’s MAV

Wakati's MAV with his mini asteroid belt shield enabled.

Wakati's MAV + miniABS

Future’s MAV

Future’s MAV

Mavi’s MAV

Mavi’s MAV

Meed’s MAV

Meed’s MAV

Supreme General Lavoisier

Supreme General Lavoisier

Banian’s MAV

Banian’s MAV

Arora's MAV

Arora's MAV

Villain Gallery

Blinker – Elite cult shock trooper using outlawed biotech and void-edge weapons.

Blinker™

Blinker – Elite cult shock trooper using outlawed biotech and void-edge weapons.

Blinker + Void Edge Blade

Blinker – Elite cult shock trooper using outlawed biotech and void-edge weapons.

Blinker Oppressor™

Blinker – Elite cult shock trooper using outlawed biotech and void-edge weapons.

Blinker Reeper™

Broken One – A xTension-embedded abomination showing what happens when human limits are treated as o

Broken One™

Broken One – A MAV-embedded abomination showing what happens when human limits are treated as option

MAV Embedded Broken One

Knight King™

Knight King

1 Minute Pitch

In the late 2200s, the Solar System has been unified under a fragile government called the United Solar System Alliance™. On paper, humanity is finally working together. In reality, ancient dynasties, hidden cults, and corporate empires are fighting for control from the shadows.

Wakati Zuri, a gifted engineer from the submerged city of Atlantis, enters the Askari™ Forces and begins designing MAV suits and technology that quietly change the balance of power. Alongside him is Future Peyroux, his sharp, dangerous friend-turned-rival.
Their generation is thrown into brutal combat trials, tunnel wars beneath continents, and missions that pull them from city streets to artificial planets and deep space. As they rise, Wakati and Future uncover what the Triad dynasties are really doing with soldiers, xTension™, and entire worlds.

The United Solar System is a story about power, family, and what happens when the most dangerous engineer in history decides he’s done building other people’s empires.

Lore

The United Solar System (USS) is divided less by countries and more by environments. Humanity lives and fights across five core sectors:


  • Subsurface Sector – Tunnel cities, mining networks, and deep-earth megastructures carved under continents. 


  • Submerged Sector – Undersea habitats, flooded ruins, and oceanic research colonies. 


  • Surface Sector – Traditional cities, deserts, and megastructures built on planetary ground.


  • Sky Sector – Floating cities and high-atmosphere platforms above Earth and Venus.


  • Space Sector – Orbital stations, shipyards, and interplanetary routes linking every world. 


The United Solar System Alliance (USSA) is the official government that claims to represent all human worlds — Earth, Mars, Venus, moons, and orbital colonies. On paper, the USSA is a constitutional alliance run by an elected ruler called the Zarrix, backed by the Supreme General and a Solar Council.


The United Solar System Military Alliance™ (USSMA) is the armed fist of the USSA also called The Askari Forces — every soldier, fleet, and MAV regiment is under its command.


At the top sits the Supreme General (Darius Lavoisier in Wakati’s era), publicly the second-most powerful human being after the Zarrix.


The core currency of the alliance is Barnotes (฿), a standardized interplanetary credit regulated by the Department of Trade & Commerce (DTC). Barnotes™ replaced most old planetary currencies in this space-based economy and became mandatory for all official government and military transactions. 


Every legal citizen of the USSA receives a universal basic income paid in Barnotes (often called “Bars”). This Living Stipend is enough to cover a simple but stable life: modest housing, food, basic healthcare, baseline xTension access, and essential transit.


If you know how to manage money, you can survive — even live comfortably — without ever working a formal job. The Living Stipend keeps you alive. Your choices decide whether you thrive.


Major Tech Powers:

The two big names shaping how people think, move, and flex:


Human Improvement Technologies (HIT)
Founded in 2022, HIT is the origin and backbone of human augmentation tech. 

They are:

  • Inventors and primary suppliers of xTension™.
     
  • Early and still-dominant makers of the Mobility Amelioration Vehicle™ (MAV).
     
  • Developers of AI systems that tie into spacecraft, medicine, and military gear.
     

HIT’s brand is precision, performance, and integration with the human nervous system. When you see elite Askari or top-tier medical and engineering rigs, odds are HIT is somewhere in that supply chain.


Armanis Vehicular Solutions (AVS)
Armanis is the name you see on ships and vehicles everywhere — from rich-kid toys to military assault craft. 


They build:

  • Luxury and high-performance spacecraft for the elite.
     
  • Mass-market, ultra-reliable transports — the “Civic-equivalents” of the future.
     
  • Military-grade vehicles tuned for dangerous environments.
     

Armanis also produces luxury MAVs: less bleeding-edge than HIT’s war-first designs, but famous for comfort, refinement, and prestige-level customization.


Around them sit other key players like AviFutra (navigation and pilot AI), PropulTech (Quantum Drive, Graviton Engines, and Zero-Point reactors), and  The Milton Corp (habitat designer and fabricator), forming the industrial backbone that keeps the whole system moving. 



Officially, the United Solar System Alliance bans any technology or practice that “threatens human dignity, continuity, or civil stability.”
Key outlawed practices include:


  • Fully Autonomous AI – Following the AI War, fully independent artificial intelligences are illegal. Only tightly controlled, non-sovereign AI systems operating under human oversight are permitted.


  • Human Cloning – The cloning of human beings is forbidden in all cases.


  • Unauthorized Pre-Amelioration Neural xTension – The installation, activation, or use of neural xTension systems within a human subject prior to the minimum sanctioned age for Amelioration. This includes all brain–computer interfaces capable of cognitive augmentation, digitization, or externalized consciousness anchoring. Physical prosthetics and non-cognitive medical augmentations are exempt.


  • Premature Internal Cognitive Co-Residency – The integration of an autonomous or semi-autonomous artificial intelligence within a human neural xTension prior to the minimum cognitive maturity threshold. Internal AI companions, co-resident reasoning systems, or decision-influencing intelligences are prohibited until full psychological stabilization is achieved. Therapeutic neural assistance for clinically impaired individuals requires direct Alliance authorization.


  • Unsanctioned xTension Modification – The unauthorized alteration, hacking, or exploitation of neural xTension systems, including autonomy suppression, behavioral coercion, or identity manipulation. Such violations are considered severe crimes against personal sovereignty.


  • Illegal MAV Experimentation – The development, testing, or deployment of high-tier or experimental MAV technologies outside Alliance or military authorization, particularly systems involving temporal, quantum, or dimensional manipulation.


Pre United Solar System Era – 21st Century: 

  • 2022 – HIT (Human Improvement Technologies) is founded, pioneering human augmentation.
     
  • 2038 – Interplanetary travel between Earth and Mars becomes routine.
     
  • 2055 – True AI is developed and placed under strict regulation.
     
  • 2059 – Aging is cured, radically extending human lifespan.
     
  • 2061–2100 – “The Period of Z”: A quiet, peaceful era.
     

Rise of the United Solar System – 22nd Century:

  • 2109 – The Moon is terraformed.


  • 2112 – Mars is terraformed; Atlantis, the first submerged city in the solar system, is built on Earth.
     
  • 2115–2117 – Gen 0 xTension launches and mental augmentations become normal across human society.
     
  • 2122–2140 – Second Great Migration
    Hundreds of millions leave Earth for Mars.
     
  • 2130s – Marley Wailers becomes the voice of the oppressed, using art and speeches to ignite the Martian movement.
     
  • 2132–2133 – The first HIT MAV prototypes and Gen 0 MAV are developed.
     
  • 2143 – Venus is terraformed; sky cities rise above its reworked atmosphere.
     
  • 2160 – Marley Wailers becomes the first President of Mars.
     
  • 2170–2177 – Earth–Mars War
    Supreme General Marley Wailers lead Mars to victory, defeating Earth with the help of Venus.
     
  • 2207–2217 – AI War
    Earth, Mars, and Venus unite against rogue AI, redefining warfare and politics across the system.
     
  • 2218–2219 – The United Solar System Alliance (USSA) is announced and founded as the supreme governing body of the Solar System.
     
  • 2220–2221 – Marley is assassinated before becoming the first Zarrix of the USS. Angel Chadnezzar becomes the first Zarrix instead.
     

Wakati Era – Late 22nd to Early 23rd:

  • 2262 – Near-light-speed travel is discovered but remains rare and expensive.
     
  • 2268 – War hero and HIT CEO Kaye Akili is assassinated shortly after leaving the military.
     
  • 2269 – Wakati Zuri is born in Atlantis, Earth.
     
  • 2280 – The first Beyond Solar System (BSS) mission launches to explore beyond the edge of human space.
     
  • 2285 – The first BSS crews return; a second mission begins, carrying secrets most citizens never hear about.
     
  • 2286-2288 – “Present Day” for Volume 0–1
    Construction of ABJ[II] continues.
    Wakati and his generation are drawn into the Genesis Cadet program — the system that will turn them into Askari and throw them into the Pyramid, the tunnels, and the wars that will decide the future of the USS.
     

Beyond 2287 – Classified Era:

  • Details after 2287 are restricted within the story universe and unfold across later volumes.


Publicly, history says only that: “The decisions made by Wakati’s generation will shatter the balance of power across the Solar System and echo far beyond it.”


Frequently Asked Questions

The United Solar System began as a collection of ideas I developed over several years, including characters, political structures, technologies, missions, and a vision of what humanity might become in the late 2200s. What started as extremely rough drafts and scattered notes eventually expanded into a complete narrative framework, a multi-volume sci-fi saga built around engineering, geopolitics, combat, drama, and the consequences of innovation.


As I developed the United Solar System, I recognized a recurring creative pattern that allowed ideas to move from concept to execution with exceptional speed, and that pattern evolved into what I now call Rapid Generative Production (RGP). RGP is a general-purpose production methodology that integrates traditional design processes with modern generative tools, enabling rapid iteration across writing, visualization, and complex narrative development. I use it to shape chapters, refine dialogue, restructure story arcs, and prototype environments and characters long before any formal production pipeline exists. RGP does not replace the creative process; it amplifies it by allowing creators to explore alternatives, test artistic and structural decisions, and refine large bodies of work at the pace of imagination rather than the pace of conventional production cycles.


RGP allowed me to translate written scenes into visual concepts within minutes, test different artistic directions for the USS universe, explore character designs and environments early, reinforce continuity across technologies, factions, and missions, rapidly draft and revise large volumes of text, and build a cohesive world long before any formal production pipeline exists.


Every short clip, illustration, and preview you see here is a prototype artifact created during the development of the USS novels. They are not final animations; they are visual proofs of concept produced through the RGP process to help define the tone, aesthetic, and atmosphere of the world.


United Solar System continues to grow as both a literary series and a multimedia franchise. RGP allows me to develop, refine, and present that vision at a pace that matches my imagination rather than my budget.


The idea for the United Solar System began years before I ever wrote a single chapter. Around 2017, after graduating high school and working at Cinemark, I spent a lot of time watching videos from a channel called Alux that focused on wealth, entrepreneurship, and long-term creative ownership. One video mentioned something simple but powerful: if you write a book and one hundred thousand people buy it for ten dollars, you have made a million dollars. That idea stayed with me.


While working at Cinemark, I watched entire theaters transform overnight whenever a new Star Wars or Marvel movie was released. Later, while working at Target, I saw entire sections of the store shift in the same way with every major franchise. Backpacks, lunch pails, shirts, blankets, pens, toys, every shelf changed to match whatever story had captured the world that month. I realized I was not just looking at movies. I was looking at ecosystems. That was the moment I understood that storytelling, when built with scale in mind, could grow far beyond a single work.


At the same time, I started noticing something else. Truly grounded sci-fi had become rare. Most of what I found leaned toward fantasy or used physics as decoration rather than a foundation. I wanted a future that felt real, a future shaped by engineering and consequence rather than magic with metallic skins. I figured that if I built a strong enough foundation, I could create a universe capable of producing high-quality sci-fi for many years, something that could grow with its audience and expand through many sagas.


I carried that spark for years, and in 2021, after moving to Asheville, I finally got the push I needed. I took a creative writing class simply to fill my schedule, and one assignment required writing a piece of fiction. That assignment became the first version of Volume 0, Chapter 0. Another class asked for a second fiction piece, which became Chapter 3 of Volume 0. A third assignment required writing something non-sci-fi, which led to the earliest version of what would later become the Family Affair chapter once I adapted it into the USS universe. Without those classes, USS might never have taken shape.


That was when I realized that the same mindset I use in engineering, which involves systems, logic, structure, and consequences, could be applied to storytelling. A future only works if every part of it has a reason to exist. That philosophy became the backbone of USS.


If something exists, it has logic.
If a character has power, it has rules.
If a civilization rises, it has history.
If something fails, there is a cause.


From that point on, the United Solar System became the outlet for everything I was learning in mechatronics engineering, product development, CNC machining, and worldbuilding. It is sci-fi with gravity, shaped by the same discipline I use to build real machines.


It is also personal. I grew up rarely seeing futures where people who looked like me were central to the story without stereotypes or shortcuts. So I created a universe where culture, legacy, trauma, excellence, and innovation collide, a future where we exist not as background characters but as architects.


If you are here, welcome to the United Solar System.
The future is much bigger than we thought.


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Kwali R. Bunker's - United Solar System

Copyright © 2021-2025 Kwali Bunker - All Rights Reserved. United Solar System, Askari, MAV, xTension and related marks are trademarks of Kwali R. Bunker.

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